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Thread: Deus Ex: Nihilum - #1 on ModDB

  1. #41
    I'm glad to see you found someone else to voice act. It would have been awesome to fill that role but things had to get all crazy in reallifeville. Maybe next time, eh?

  2. #42


    Thanks! The voice acting of the mod has not been well received, but alas, it's the best I got when I asked for anyone interested to voiceact for the mod for free.

    Going to upload the first patch (DXN Patch 1.1) sometime today.

  3. #43
    Wow, congrats FGR. =)

  4. #44


    Just uploaded Patch 1.2 on ModDB.

    And the mod got featured by! Yay! Woo! Yelling!

    (Au comparison, DXN has reached nearly 5k downloads in merely ~3 weeks whereas the combined d/l count for all TODOA (2009 MP on Massassi, 2010 SP on Massassi, TC SP & MP releases on Massassi + ModDB) releases is somewhere in the ~4k range after 3-4 years. Hoo-haw!)

    .. and yet, the work I did for Patch 1.2 better have been the absolutely last time I ever had to use UnrealED or any game editor in general. Of course, the last time I made a patch I also removed an important door and made one level finishable in 15 seconds (thus ruining TEH NARRATIVES!) so eh, I wonder what did I manage to do this time /_\

    Hopefully... nothing. Eh?
    Last edited by Nikumubeki; 06-13-2013 at 04:19 PM.

  5. #45
    Child's Play CharityRibberium Mempyre!

    what did this patch fix

  6. #46
    Not the senator.r
    f*** you fgr I was #55 on moddb a few months ago

  7. #47



    (Well, DXN's #1 streak lasted for 2-3 days at the end of May and I guess it's official heyday ended EITHER on June 9th when the Terminus Machina mod (highly recommended!) overtook it for a while as the #1 Deus Ex mod on the site OR on June 11th when DXN dropped out of the Top 100 list for the first time since release. At any rate, thanks to the new update and being featured by, it finally exceeded 5,000 downloads and finally overtook the d/l count of my Civ 4 mod! Yay!)

  8. #48


    Still clinging on the ModDB main page! One more headline update and then it'll be gone forever, though!

    In the mean time, if you want 346 megabytes of MP3/320kbps cyberpunk tunes, grab the DXN OST from here!

    One heck of a month, I've got to admit. And to put a cap on my "HEY GUYS LOOK AT MY MODS FOR ANCIENT OUTDATED GAMES! hey guys stop getting laid pay attention plz /_\" attention-moog-burgerboy announcements, don't forget the Jedi Knight projects to end ALL JK Projects or PROVE ME WRONG! *

    * = I was already proven wrong a few days after its release and I never meant that slogan to be taken seriously anyway, Krokodile!

  9. #49


    DXN is two months old with 7,655 downloads! Yay! Woo!

    For comparison, the combined TODOA download count was only in the 3,800 range before I removed MP 2009 and SP 2010 from ModDB**...

    ... so in essence, in 2 months DXN has doubled what TODOA managed to achieve in 3-4 years! Now that's the power of cult gaming (and getting featured by several major sites <.<) for you!

    (If Quake 2 hadn't been released right after JK in 1997, perhaps JK would have a bigger cult status these days! But alas!)

    * = MP 2009 + SP 2010 TC SP 2012 + TC MP 2012 - and of course including both Massassi and ModDB downloads
    ** = thus bringing the current combined TODOA count somewhere in the 2,800 range

  10. #50
    Likes Kittens. Eats Fluffies
    TODOA: Nihilum~

  11. #51
    The Truth Of the Destruction Of the Deus Ex.
    And when the moment is right, I'm gonna fly a kite.

  12. #52

  13. #53
    Did you... did you name your protagonist after me?
    Detty. Professional Expert.
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  14. #54
    Imon, umon...everymon!
    Ahhahah it's a combination of your name and MadQuack
    Bassoon, n. A brazen instrument into which a fool blows out his brains.

  15. #55
    Fantastic. Great work FGR.
    -=I'm the wang of this here site, and it's HUGE! So just imagine how big I am.=-
    The OSC Empire
    10 of 14 -- 27 Lives On

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